Cool Apps for a MacBook Pro Worth the Menu Bar Space
Lists of great Mac apps all have the same blind spot. Each app is judged on its own, as though it were the only one being installed, and the recommendation is always yes. Install twelve of them and the MacBook Pro ends up with a menu bar that runs into the notch, four apps asking for accessibility access, and no memory of which utility is responsible for which icon.
The apps below are worth having. The more useful question is what each one takes in return, because on a MacBook the thing being spent is not money or disk space. It is the width of one strip at the top of the screen, and that strip does not grow.
What a "must install" list leaves out
Almost every app on a recommended list is a resident: it launches at login, sits in the menu bar, and waits. That is the design that makes these apps feel like part of the system rather than something to be opened. It also means each one is a permanent claim on a shared and finite resource.
Apple's own guidance to developers is explicit about the limit.
Because there is limited space in which to display status items, status items are not guaranteed to be available at all times. For this reason, do not rely on them being available and always provide a user preference for hiding your application's status items to free up space in the menu bar. Source: developer.apple.com, read September 25, 2026
The consequence is specific and often misread. Adding an icon does not make the bar longer. It takes width from whatever sits to the left, and when the strip is full the leftmost items simply stop being drawn. On a MacBook Pro the notch has already taken the middle, so the point at which items start vanishing arrives much earlier than on an external display.
So a second axis belongs next to every recommendation. Does this app need to be seen, or does it only need to be running. That question separates a dozen apps into three groups, and the groups have different answers.
Apps that earn a permanent readout
An app belongs in the visible strip when the information changes and the change matters before it is asked for. A system monitor is the clearest case.
Stats describes itself as a macOS system monitor in your menu bar, is released under the MIT licence at no cost, and runs on macOS 12 or newer. Its published module list covers CPU utilization, GPU utilization, Memory usage, Disk utilization, Network usage, Battery level, fan control, sensor information for temperature, voltage and power, Bluetooth devices, and a multiple time zone clock.
That list is also a warning. Enabling every module turns one app into eight separate readouts, each with its own width. On a MacBook Pro, CPU and network throughput are usually the two that justify permanent space, because they answer a question that arrives suddenly: why is the fan loud, and is the upload actually moving. Temperature and sensor readings are interesting rather than actionable for most people, and they cost the same width as the useful ones.
Battery is the other genuine readout, and macOS already provides it. Showing the percentage next to the icon widens the item, which is worth knowing before adding a third party battery app on top of it. A charge limit utility is a different category, because the limit is set once and then simply enforced, which means the app has to run but does not have to be watched.
The test for this group is a sentence a reader can finish. If the answer to "what would be missed by not seeing this every second" is nothing specific, the app belongs in the next group instead.
Apps that only need to exist
Most recommended utilities do their work whether or not their icon is visible, and their menu bar item is a shortcut to settings that get changed twice a year.
Rectangle is the standard example. It moves and resizes windows in macOS using keyboard shortcuts or snap areas, it is free and open source, and once the shortcuts are learned the icon has no daily job. Rectangle Pro exists as a paid version with a published free trial period, and the same logic applies to it.
Clipboard managers sit in the same group. Maccy is a lightweight clipboard manager that keeps a history of what has been copied and lets it be searched, it is MIT licensed, and it works on macOS Sonoma 14 or higher. It is opened by keyboard shortcut. Its icon is a convenience for the first week and a passenger afterwards.
A pomodoro timer can go either way, which makes it a good illustration. TomatoBar is a free, MIT licensed timer for the macOS menu bar, listing configurable work and rest intervals, optional sounds, discreet actionable notifications, and a global hotkey. A live countdown is a readout and belongs in the visible strip. An icon that only changes colour between work and break does not, and the app offers the hotkey precisely so the pointer never has to travel there.
Everything in this group is a candidate for being collapsed rather than removed. The app keeps running, the shortcuts keep working, and the width goes back to the items in the first group. That is the whole job of a menu bar organizer, and the useful detail is whether a collapsed icon can still be clicked and its menu opened without expanding the entire strip. The feature list is where to check that before assuming it.
Apps that replace a habit instead of adding an icon
The third group is the most valuable and the least represented on recommendation lists, because these apps remove work rather than adding a capability.
A launcher is the clearest case. Raycast publishes a free plan whose core features include clipboard history, quicklinks, a calculator, snippets, and window management, with paid plans starting at $10 per month for individuals and $15 per user per month for teams as listed on its pricing page. The significant part is not the price. It is that a launcher with clipboard history and window management can absorb the jobs of two or three separate residents, which reduces the number of icons rather than increasing it.
That is the pattern worth looking for. One app with a keyboard entry point that covers several small needs costs one process and no permanent width. Several single purpose apps cost several processes and several icons, and they are easier to reason about individually. Neither answer is wrong, but the consolidated version is the one that scales on a machine with a notch.
Consolidation has a real limit. A launcher's window management will not match a dedicated window manager's edge cases, and its clipboard history may hold fewer items or lack image support. Anyone who relies heavily on one of those features is better served by the specialist, and should then take the saving somewhere else on the bar.
Check what macOS already does before adding anything
A good part of every recommendation list duplicates something the system ships with. That is not always a mistake, because a third party version can be faster or more configurable, but it changes the calculation: the app is now buying an improvement rather than a capability, and the width it takes is the price.
Screenshots are the clearest example. Shift, Command and 5 opens a capture panel with region, window, and full screen options, plus screen recording and a choice of where the file is saved. A dedicated screenshot app adds annotation, scrolling capture, and uploading, which are real additions for anyone who does those things daily and pure overhead for anyone who does not.
Window arrangement has partly moved in the same direction. Recent versions of macOS snap a window when it is dragged to an edge or a corner, which covers the common halves and quarters without any installation. A dedicated window manager still wins on custom sizes, on shortcuts for arrangements that have no edge to drag to, and on restoring a layout across several displays. The honest way to decide is to use the built in snapping for a week first and note what is missing.
Search is the third. Spotlight opens with Command and Space and handles applications, files, and calculations. A launcher replaces it in order to add clipboard history, snippets, and extensions, and that is a defensible upgrade. It is a poor trade for someone who only ever launches apps with it.
The pattern holds across the list. Before installing, name the specific thing the system cannot do. If the answer is a feature, the app has earned its place. If the answer is that the built in version feels slightly worse, the honest comparison is against the width and the extra process, and sometimes the built in version wins on those grounds alone.
The trade, side by side
Prices and requirements below are as published on each project's own page in September 2026.
| App | Cost | Requirement | What it puts in the bar | Needs to be seen |
|---|---|---|---|---|
| Stats | Free, MIT licence | macOS 12 or newer | One item per enabled module | Yes, for the one or two modules that matter |
| Rectangle | Free and open source | macOS | One icon, settings only | No |
| Maccy | Free, MIT licence | macOS Sonoma 14 or higher | One icon, opened by shortcut | No |
| TomatoBar | Free, MIT licence | macOS Big Sur or newer | Countdown or state icon | Only if the countdown is used |
| Raycast | Free plan, Pro from $10 per month | macOS | One icon, opened by shortcut | No |
Read the last column as the install plan rather than a verdict. Four of these five can be collapsed the day they are installed with no loss of function, which is what makes room for the one that cannot.
Installing five at once is how the bar breaks
The failure is rarely one app. It is a weekend of installing recommendations, after which three things go wrong together and get blamed on macOS.
An icon that used to be visible is gone, because the strip filled up and the leftmost item is no longer drawn. A setting cannot be found, because there are now eleven similar icons and no memory of which app owns which. And one app has quietly stopped doing its job, which nobody notices for a fortnight because its icon was never visible in the first place.
Two habits prevent all three. Install one app at a time and use it for a week before adding the next, which makes attribution obvious when something changes. And decide at install time which group the app belongs to, before its icon has been on the bar long enough to feel permanent. A tool that collapses the bar makes the second decision reversible, which is the reason to sort rather than uninstall.
What to change first
Go through the icons currently on the bar and name the one thing each would be missed for. Anything without an answer belongs in the collapsed group, which usually frees enough width to stop the overflow immediately. If that group is most of the bar, a tool such as Koffret is what keeps those apps running without keeping them visible, and the comparison page shows how that differs from switching icons off one by one.
Frequently asked questions
Do menu bar apps slow down a MacBook Pro?
Most do not, in any way that can be measured. A dozen small resident utilities typically use a few hundred megabytes between them and almost no CPU while idle. The exceptions are apps that poll hardware continuously, such as sensor monitors set to update every second, and the fix there is a longer update interval rather than removing the app.
How many icons can the menu bar hold?
There is no fixed number, because the limit is width. It depends on the display, on how many menus the frontmost app draws on the left, and on whether the machine has a notch. Apple's developer documentation states that status items are not guaranteed to be available at all times for exactly this reason.
Is it safer to install these apps from the developer's site or the Mac App Store?
Both are viable and they differ in what they permit. App Store versions are sandboxed and reviewed, which sometimes means a feature is missing because it needs access the sandbox forbids. Direct downloads from the project's own site can do more and put the decision about trust on the person installing. For open source apps, the project's own releases page is the reference point.
Do open source utilities stop working after a macOS update?
Some do, briefly. Apps that read hardware sensors or rely on private interfaces are the most exposed, because those change between major releases. Checking when a project last shipped a release, and whether it lists support for the current macOS version, is a better signal than the star count.
What is the difference between hiding an icon and quitting the app?
Hiding changes only what is drawn. The app keeps running, keeps its shortcuts, and keeps doing whatever it does in the background. Quitting stops the work, which matters for anything enforcing a setting such as a charge limit or a keep awake state. For settings only utilities the difference is invisible, which is why they are the safest to collapse first.